*Please play on the PC build for better quality and less bugs*

How to play

In Orbital Connections, you must join points on the outside of a rotating circle by clicking on points to create a line.


Objects will spawn in the middle of the circle. You must position your line to intersect with objects.

Intersecting with the blue circle will give you a point. Intersecting with the red "x" will remove one point (so try to avoid it). The remaining two green icons are abilities. Intersecting with them will allow you to use them at any time. The clock gives you the ability to set the game to slow motion for 8 seconds. The reverse icon gives you the ability to change the direction of the circle.

If your score drops to 0, the game ends. See how long you can last. How high can you get your score? Good luck!

Download

Download
Orbital Connections.zip 24 MB
Download
Orbital Connections Mac.zip 33 MB

Comments

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Not displaying more than 2 digits after I got past 100

I am aware of this bug, just a small text wrapping issue. Will get onto it after the jam rating period.

(1 edit)

got some impossible patterns with the circle overlapping the X or impossibly close to it.

after a few attempts I got a few points and then the amount of circles was higher than the X on average so I could just leave the line in the middle and itll rack up points.

without that oversight I think the controls are a bit too hard, I couldnt get 2 points without touching an X

didnt even get to use the power ups but with how fast paced youre intended to play it theres no time to click power ups, maybe make them passive? make the clock one decrease the rotation speed permanently a bit maybe?

Awesome concept, was hard to get the hang of it, but after a lot of failing and trying I got it! Ended up in a screen with only x's for objects, could not really progress at that point, I guess one of the bugs for WebGL build?