got some impossible patterns with the circle overlapping the X or impossibly close to it.
after a few attempts I got a few points and then the amount of circles was higher than the X on average so I could just leave the line in the middle and itll rack up points.
without that oversight I think the controls are a bit too hard, I couldnt get 2 points without touching an X
didnt even get to use the power ups but with how fast paced youre intended to play it theres no time to click power ups, maybe make them passive? make the clock one decrease the rotation speed permanently a bit maybe?
Awesome concept, was hard to get the hang of it, but after a lot of failing and trying I got it! Ended up in a screen with only x's for objects, could not really progress at that point, I guess one of the bugs for WebGL build?
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Not displaying more than 2 digits after I got past 100
I am aware of this bug, just a small text wrapping issue. Will get onto it after the jam rating period.
got some impossible patterns with the circle overlapping the X or impossibly close to it.
after a few attempts I got a few points and then the amount of circles was higher than the X on average so I could just leave the line in the middle and itll rack up points.
without that oversight I think the controls are a bit too hard, I couldnt get 2 points without touching an X
didnt even get to use the power ups but with how fast paced youre intended to play it theres no time to click power ups, maybe make them passive? make the clock one decrease the rotation speed permanently a bit maybe?
Awesome concept, was hard to get the hang of it, but after a lot of failing and trying I got it! Ended up in a screen with only x's for objects, could not really progress at that point, I guess one of the bugs for WebGL build?